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CP Badlands Snowy 2018-03-13

Merry late Christmas

  1. Krazy

    Krazy L1: Registered

    Messages:
    15
    Positive Ratings:
    4
    Badlands Snowy - Merry late Christmas

    Fr0Z3nR: End of the line prop pack
    Earkham: SnowyCoast prop pack
    Construction Prop pack (by a whole lot of awesome people)
    Void: Xmas Calenders
    Rexy: Xmas health and ammo
    Bakscratch: Christmas lights (move_rope)
    Rexy: Candy cane model
    Diva Dan: Ice pack
    biskuu: Badlands Spire (Alpine)
    Apom: Rotating Air Intake
    And Badlands By Valve
     
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  2. Messing Around

    Messing Around L5: Dapper Member

    Messages:
    239
    Positive Ratings:
    111
    Comp player's nightmare

    TF2 should has Christmas event like Halloween, with new mode, maps make specific for it
    That would be fun
     
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  3. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    500
    Positive Ratings:
    333
    This looks pretty nice
     
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    • Agree Agree x 1
  4. Asd417

    aa Asd417 L1: Registered

    Messages:
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    I dont see why this is a nightmare to comp players.
    B4nny specifically said that the reason why snow theme is rejected in comp is because of the snow particle. When coldfront was edited to comp version, they took out the weather effect but they thought they might as well just change the theme to alpine thus making the warmfront. As far as I'm concerned, this map is still competitively viable. In fact, I'd say that the visibility looks better in some places.
     
  5. HQDefault

    aa HQDefault ...what

    Messages:
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    Positive Ratings:
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    Apparently snow textures look like absolute shit when you turn down your settings, so comp players tend to prefer maps with other themes so they can turn down their graphics but still have something half decent to look at.

    Also, I remember trying something like this a long time ago, but I gave up because I didn't know enough about how to re-detail maps.
     
  6. Kobolite

    aa Kobolite Eternally floating through time and space

    Messages:
    500
    Positive Ratings:
    333
    This is the first time i heard that comp players care about how their game looks
     
  7. HQDefault

    aa HQDefault ...what

    Messages:
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    Positive Ratings:
    408
    I mean, it's the difference between looking at a cluster of pixels that looks kind of like grass, and looking at a flat, white texture... so I can see where they're coming from